Hotline Miami is an ultra-violent top-down shooter whose incredible style and play mechanics make it one of the must unique games ever made.
The story is presented with dialogue boxes from various characters whose cryptic messages drive the main character on. Character progression can be gleaned from visual cues such as the state of the protagonists apartment changing over the course of the game. The main character will usually start each mission with a phone call in his apartment telling him to pay certain people "visits" which results him going on a murderous rampage in several different, multi-leveled locations.
The game is played from a top-down perspective and involves the player going from room to room in a gang infested building killing everyone in sight before being allowed to progress to the next floor. The game is presented with a 2D pixel art style that while retro in feel, can display insane amounts of violence. Your character will stomp on heads, gouge out eyes and slash throats that will results in streams of pixilated blood and viscera. The entire game is heavily influenced by the 2011 film "Drive" (so much so that the developers thank director Nicolas Winding Refn in the credits). This influence can not only be seen in the violence and presentation but also the amazing 80s themed, dark sythn soundtrack, whose thumping baseline and high-pitched whines will get your thumbs moving and your eyes twitching.
Smart planning is important to survival and Hotline Miami lets you take on the carnage in whatever way you deem fit. Should you go into a room, grab the nearest guard as a human shield, throw a knife at an attack dog, kill the shield, grab his weapon and quickly blast the two other baddies in the next room before they have time to react? Or should you wait until an enemie's patrol route passes by a door, kick down said door stunning the guard, pick up a baseball bat and smash open the head of the next guard as to not alert anyone else with the sound of gunfire? The choice is up to you.
One of the biggest problems with the Vita port of the game has to be the controls. Hotline Miami was originally made for the PC with a keyboard and mouse setup for extreme precision. But on the Vita, the twin-stick/lock-on mechanic is just not fast enough to deal with multiple enemies coming at you when a single hit means your death. The way I would have to take on rooms was to rotate my character in the direction I wanted to be facing, then run in with guns blazing hoping the spotty auti-aim mechanic would take out the enemies in a general direction.
While this lead to many more deaths than on the PC version, the fact that it never got frustrating is a testament to the games addictive, fast-paced gameplay.
BOTTOM LINE:
Hotline Miami is a truly unique action game whose variety of killing mechanics along with an incredible sense of style make for one of the most intense action games on the console.
8/10